Software:
Software:
Blender & Maya
Adobe Substance Painter
Unity
In this project I made stylized weapons for a hypothetical game, along with textures, attachments and remeshes of the attachments as skins for the "game". I also set up the lighting in Unity (HDRP) and made my own particle systems (such as rain and dust particles).
(Sketchfab embeds may not work well on mobile devices)